Welcome To PSPGhetto ! The Land Of Everything PSP ! Forum Index  
 FAQ  •  Search  •  Memberlist  •  Usergroups   •  Register  •  Profile  •  Log in to check your private messages  •  Log in
 My GZDooM mod-MAD MAX Shotgun View next topic
View previous topic
Post new topicReply to topic
Author Message
T-MAX X-H



Joined: 14 Oct 2013
Posts: 526
Location: The Mediaverse

PostPosted: Sun Aug 09, 2015 8:53 pm Reply with quoteBack to top

This is my first attempt at modding Doom, so it's not perfect. See the readme file in the zip for more info.

This is a weapon mod (just one weapon is modified and a new "demo" added, nothing else).

Requires GZDooM 1.8.2 (search on google, requires "doom2.wad") (not the newest release of the engine, but this version runs faster on my laptop than the newest version, plus I've heard the newest version runs slow for just about everyone).

If you are adept in the ways of ZDoom modding, you can use SLADE 3 (google it) to look "under the hood" of this mod and let me know how I can improve it.

Enjoy!

Download link:
http://www.mediafire.com/download/5wg31vewn98ea61/MADMAXShotgun.zip

_________________
"Is it just me, or with each season of Pokemon with every new person they introduce to travel with Ash, do his sidekicks just get gayer and gayer?"-Stewie Griffin (paraphrased from my completed fanfic "Road to the Mediaverse")

Image
View user's profileSend private messageVisit poster's website
Display posts from previous:      
Post new topicReply to topic


 Jump to:   



View next topic
View previous topic
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You cannot download files in this forum



Powered by phpBB © 2001/3 phpBB Group :: FI Theme :: All times are GMT

Hosted by ForumCity